Get in Touch
 Duration 21 hours

Course Outline

Getting Started with SimLab Composer Ultimate

  • Exploring the interface and workspace layout
  • Initial project configuration and navigation
  • Core principles of organizing 3D scenes

Modeling and Scene Construction

  • Generating and importing 3D assets
  • Managing geometry and object hierarchies
  • Building complex scene structures

Material Application and Texturing

  • Applying and modifying material properties
  • Handling textures and surface definitions
  • Lighting essentials for visual authenticity

Exporting for VR via SimLab Composer

  • Preparing assets for VR output
  • Optimizing for real-time rendering performance
  • Exporting VR-ready projects from SimLab

Discovering the Meta Quest 3

  • Initial unboxing and configuration
  • Account setup and system preferences
  • Essential navigation, interaction, and features

Merging SimLab Composer with Meta Quest 3

  • Establishing a streamlined VR deployment workflow
  • Migrating SimLab VR projects to the Meta Quest 3
  • Validating and polishing immersive experiences

Practical VR Application

  • Live exercises on the Meta Quest 3 using SimLab assets
  • Collaborative interaction and presentation drills
  • Resolving common technical challenges

Wrap-Up and Future Directions

Requirements

  • A solid grasp of core 3D design principles
  • Proficiency with standard computer graphics applications
  • Basic knowledge of VR concepts is advantageous but not mandatory

Target Audience

  • 3D design specialists
  • Experts in training and visualization
  • IT personnel assisting with VR initiatives

Number of participants


Price per participant

Upcoming Courses

Related Categories